--project-- Treasure Quest - Episode 102
For this episode of Treasure Quest we worked on 4 shots involving a french privateer that is saling then sunk by the british. We specifically created water displacements, and textures. The lighting and fx(fire and debris0 for each of these shots along with the camera and ship animations.
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--project-- Treasure Quest - Episode 104
On this episode we helped identify a decent 3rd party model of the sub for purchase, then Modified its textures to reflect, specular and light properly. We also created the water displacement and water textures. Other aspects we created the explosions, other various fx and lighting for these four shots.
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--project-- Treasure Quest - Episode 107
This episode centered around the wreckage of the ocean liner Lusitania. Our work on this episode is our highlight for the series. We completed 8 shots for the show, showing all underwater views of the ship as it sanked and how it may look today. specifically for these shots we created all of the underwater fx and textures, modeled the underwater sea terrain, textured the terrain and a wreckage texture for the ship. We created all lighting along with the animation and camera movement.
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--project-- Treasure Quest - Episode 111
In the 8 shots for this episode we created animation for the underwater craft animation, water displacements and textures, lighting and the fx. along with some model changes to the sub, and wreckage detail and texture to the Lacona.
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--project-- Cars: Maternational game
These renders were provided for the UI graphics in the Cars game sequel, which were used to illustrate the different button configurations.
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--project-- LipoNow
With animation it has become possible for doctors, hospitals, and others to showcase how their procedures and medicines work in helping the human body. LipoNow had Pixel Eight create this animation show casing how their injections work on riding the body of fatty cells.
..............................................................
--project-- Concepts - The following is a gallery of proof of concept designs or art for television projects that did not make it past the planning stages.
..............................................................
For this episode of Treasure Quest we worked on 4 shots involving a french privateer that is saling then sunk by the british. We specifically created water displacements, and textures. The lighting and fx(fire and debris0 for each of these shots along with the camera and ship animations.
..............................................................
--project-- Treasure Quest - Episode 104
On this episode we helped identify a decent 3rd party model of the sub for purchase, then Modified its textures to reflect, specular and light properly. We also created the water displacement and water textures. Other aspects we created the explosions, other various fx and lighting for these four shots.
..............................................................
--project-- Treasure Quest - Episode 107
This episode centered around the wreckage of the ocean liner Lusitania. Our work on this episode is our highlight for the series. We completed 8 shots for the show, showing all underwater views of the ship as it sanked and how it may look today. specifically for these shots we created all of the underwater fx and textures, modeled the underwater sea terrain, textured the terrain and a wreckage texture for the ship. We created all lighting along with the animation and camera movement.
..............................................................
--project-- Treasure Quest - Episode 111
In the 8 shots for this episode we created animation for the underwater craft animation, water displacements and textures, lighting and the fx. along with some model changes to the sub, and wreckage detail and texture to the Lacona.
..............................................................
--project-- Cars: Maternational game
These renders were provided for the UI graphics in the Cars game sequel, which were used to illustrate the different button configurations.
..............................................................
--project-- LipoNow
With animation it has become possible for doctors, hospitals, and others to showcase how their procedures and medicines work in helping the human body. LipoNow had Pixel Eight create this animation show casing how their injections work on riding the body of fatty cells.
..............................................................
--project-- Concepts - The following is a gallery of proof of concept designs or art for television projects that did not make it past the planning stages.
..............................................................

